Bump!
Ok, sorry I went silent for so long. Lots of things happening to me at once and confusing the heck out of me and causing both my depression and euphoria to creep in and out like madness (on the good side, I got BBC Entertainment back and am happily getting my daily dose of Doctor Who again. On the bad side, some job issues and personal insecurity (whose net result is triggering my depression) crept up).
Firstly, I'm proud to announce that I've made a lot of progress with the "add new pony" part of the app over the week. That's the good news. The bad news is, that's only one-fifth of the app
There's still some things that need to be done before it's even a quarter complete. I admit it's my fault for slacking off (if not my depression draining my mood to code). First of all I intend to make several item chooser wheels user-extensible. This means that you'll be able to add new generations, new pony types, etc without needing to wait for me to push out an update. Currently they're hand-coded and can't be altered. Secondly, icons on the section bar at the bottom of the screen (and perhaps other beautification like soft, lightly visible image on the app's background). Thirdly, changing the text on the switches from On/Off to Yes/No. And lastly (and most importantly), to get the app to actually save. I have a prototype of the save command cooked up, but it's not tested yet as I'm not sure if it's correctly written.
Aside from that, I need to create the code to recall the information and allow people to view and alter the recorded pony profiles. After all, it's no point if you can record your ponies but can't recall what you recorded
. I guess after that, the first version of the app will be finally ready.
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Okay, photos. This time, of the app really in action.
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loginRemember the blank box on the early prototype? They now work as intended. Tap the button on the lower right of the image to set image. It brings up the familiar gallery chooser if your iDevice has no camera. If it does have a camera, it should ask if you want to take a picture or choose from the gallery instead. However that part is untested because as it stands, the emulator doesn't emulate a camera, and my iPad is a first-gen camera-less clunker.
Addenum: I forgot to mention- I ditched my original plan, the app now stores images in it's original size. The good news is, I've also implemented zoom and pan on the image display, meaning you can now store ultra-high-def images of the pony and then zoom in and move about to see their imperfections perfectly. The bad news, well, now it's up to you to manage the image size before inducting it into the app to ensure that your iDevice memory doesn't fill up too fast
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loginGeneration and type selector wheels! They took quite some time to figure out as well, and I actually spent time optimizing their code to the point. And I was just done squishing the final bugs on them a while ago. And I'm still not really done with them.
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loginSecond page. A so soft
technically doesn't have a tail
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loginThird page. Now repurposed to mostly deal with cutie marks. Because Cutie Marks are just that complicated
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loginYeah, you get to select the species with a wheel too. No zebra here, but it's been added just moments ago- I realized I forgot about it
And then there's the pose. Which is also so far incomplete.
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loginSet and present condition information. I've implemented a calendar wheel to make it easier to enter the date. And the condition of the pony is also picked from a wheel too.
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loginThe second last page, seller information, didn't change much. But scrollers have been implemented and works.
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loginOn the notes screen, the Features entry has been moved here because the Cutie Marks page got too complicated.
On the side note, I'm preparing to start coding an Android version of the app. And it's going to be just as tough, I had no idea how much Java changed in the 5 years I did not code for it.